Use plant,
for plant, back to plant.

My research focuses on plant-intelligent eco-art practices, including eco-installations, cross-media interactive art, and data visualization installations. Research topics focus on exploring plant cyborgs, plant intelligence, and the relationship between life and algorithms.

Human–Plant Interaction More-than-Human Bio Art Built Environment Human–Building Interaction Interaction Design Interactive Art Mediated Sensory Systems Multisensory Environments
§ 01Selected works
The Light Humor of Plants

The Light Humor
of Plants

Data Visualisation Installation · 2022

An exploration of organic life in virtual digital environments, based on Roy Ascott's "moist media". Plants generate algorithmic life forms through their own bioelectric signals and surrounding environmental data — temperature, humidity, light, CO₂, and human touch.

MediumPlant + Arduino SensorsCO₂ / Touch / Light
Plant System

Plant System

Cross-media Interactive Installation · 2024

A simulation of root-system kinship between plants. The work reveals plant sociality and the blurred line between self and not-self — and asks how invasive species reshape the dynamics of an entire ecosystem.

ScaleRoom-size Displays5 monitors
Serenity Sensorium

Serenity Sensorium

Art Healing System for Anxiety · 2023

An art-healing sensing system for people with anxiety disorders. Breathing meditation is translated into the rise and fall of physical modules — guiding visitors towards a slower, embodied pulse through plant, physical, and virtual layers.

MethodBreath × touch OutputServo modules
Super City

Super City

Transmedia Dynamic Installation · 2021

An electronic dynamic installation that transforms PCB boards, magnetic fluid, and light into the daily operation of a media city — circulation, emergence, data flow, and the strangeness of urban time. Social life in the 21st century is increasingly life in a media city.

MediumPCB + magnetic fluid SoftwareTouch Designer
Ecological Game Field

Ecological Game Field

Plant–Machine Interactive Installation · 2025

Plants are given a voice through machines. An AI vision system reads their growth state and redistributes light and nutrients in a decentralised manner — forming a network where plants negotiate, cooperate, and survive together. A challenge to traditional subject-object boundaries.

SystemAI camera × plants ResourceLight / nutrient
§ 02

About
关于

I am a first-year PhD researcher at QUT's School of Architecture and Built Environment, supervised by Dr. Yasu Santo, Prof. Marcus Foth, and Dr. Susan Loh.

My thesis investigates how technologically mediated systems can support reciprocal interactions between humans and native Australian plants in urban environments — using Research through Design as the overarching methodology, framed by more-than-human theory and restorative environment theory.

Before Brisbane, I trained in Digital Media Arts and Intelligent Design in China, with practice in installation art and human-plant interaction systems.

AffiliationQUT, Brisbane
FieldHPI / RtD
LanguagesEN · 中文
ORCID0009-0002-5132-0250